![resident evil 6 steam sound broken resident evil 6 steam sound broken](https://4.bp.blogspot.com/-3efca6eXqTE/WXElxm9I6HI/AAAAAAAAAoE/MX2niSg1SCQBASdPldgcLrKv7z6UktHZACLcBGAs/w1200-h630-p-k-no-nu/133.jpg)
Técnicamente funciona muy bien y a nivel narrativo también.
![resident evil 6 steam sound broken resident evil 6 steam sound broken](https://www.pgs.sk/images/data/product/resident-evil-6-steam-pc-digital-418239.jpg)
![resident evil 6 steam sound broken resident evil 6 steam sound broken](https://m.media-amazon.com/images/M/MV5BNzlhNDRjMDMtNjEwZi00MGQzLWIxMmItM2ZiZjYzODgxMGYyXkEyXkFqcGdeQXRyYW5zY29kZS13b3JrZmxvdw@@._V1_QL75_UX500_CR0,0,500,281_.jpg)
Realmente es un juego divertido, largo, con campañas interesantes y acción muy buena. Si bien Resident Evil 6 no es un Resident Evil con el corte de los tres primeros originales de PlayStation, se asemeja más al modelo visto a partir de la cuarta entrega. Si bien Resident Un juego tremendamente castigado por la crítica y el usuario promedio, y siento que no estoy para nada de acuerdo con ellos. Un juego tremendamente castigado por la crítica y el usuario promedio, y siento que no estoy para nada de acuerdo con ellos. It might not be what lots of people expect from a Resident Evil (I personnaly appreciate the evolution, but I know lots of people don't feel this way), but if you want a well crafted, rich and well polished game that takes you all over the world in various environments like deadly cemeteries, zombie infested campus, BOWs (Bio Organic Weapon) with machine guns in corporate headquarters in japan, submarines, american cities overwhelmed by the dead, churches, founderies, and more, look no further. I can't stress enough how Resident Evil 6 is an amazing game. Like all Resident, the replay value is immense with abilities to unlock and modes and challenges to complete. To make things more interesting, Capcom has included lots of challenges and modes to play solo or even drop in a player's campaign to fight alongside her/him or against! Like RE5, it's best to play the campaign in coop but the AI is smart enough that it will not be a burden to experience all this in solo.
#Resident evil 6 steam sound broken full#
Ada Wong was originally intended as a full solo campaign (which is probably the way to experience it), and is kind of a mix of the 3 other campaigns with a stealth approach to some situations. The Leon campaign is the closest to the originals RE (racoon city / manor environments), the Chris - punch the boulder - Redfield campaign is more a call of duty style of game with lots of gunfights and covers, and the Jake campaign is more experimental with more hand to hand combats and a Nemesis tracking you. So, depending on your feelings that day, you can choose to play one or the other. Each campaign is linked to a particular setting/mood and a type of gameplay/action too. The game also offers 4 campaigns with 2 playable characters, each one offering it's own abilities. You will find that for every situation and every enemies there is always the brute force strategy but there is also the subtle and often easier one that can beat the hardest enemies if you learn to time and chain your actions the right way. Most of all, the controls and timing is very precise and fine-tuned and this creates a tight gameplay that can create fun challenges in high difficulty modes but remains accessible in the lower ones. It's much more reflex orientated and allows us to perform stylistic actions, which I appreciate. You could say that Capcom embrassed it's new approach to this amazing series. The dynamics of the controls have been refined since RE4 or 5. But it's important to highlight the qualities of said-gameplay. It's true that, not unlike RE 5 (and maybe 4), we are far from the gameplay the original fans loved so much. It's true that, not unlike RE 5 (and maybe I think Resident Evil 6 is one of the most under appreciated and underated game of the past years. I think Resident Evil 6 is one of the most under appreciated and underated game of the past years.